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en:handbuch_airlines:fbo-objekte [2021/02/09 22:28]
gonzo [FBO objects]
en:handbuch_airlines:fbo-objekte [2022/08/18 22:41]
gonzo
Line 4: Line 4:
 **FBO** administration building, nothing works without the FBO. **FBO** administration building, nothing works without the FBO.
  
-**Terminals**: Are a must to create routes. With the terminals, players can handle their passengers at the respective airport themselves. Terminals are expensive in terms of rent, but the more frequently the airport is used, the more worthwhile it is. Terminals can be used by both the airline's own and other airlines for handling. The selection is made after the flight using the settlement form. Terminals are currently the only properties with a minimum rental period of one day. +**Terminals**: Are a must to create routes. Terminals allow players to handle their own passengers at the respective airport. Terminals are expensive to rent, but the more often the airport is used, the more profitable they become. Terminals can be used for handling both by the airline itself and by other airlines. The selection is made after the flight via the billing form. Terminals are currently the only properties with a minimum rental period of one day
 + 
 +Passenger terminals cannot handle cargo-only aircraft and cargo terminals cannot handle passengers. 
 + 
 +To create a route between two airports the capacity of both terminals must be equal to the capacity of the selected seat configuration of the selected aircraft. (Aircraft has 10 business seats and 30 eco seats → rent terminals at least for 40 passengers) The same applies to cargo aircraft. 
 + 
 +Handling terminals are available with different capacities, the availability of which depends on the airport class. In order for it to be used, the capacity of the terminal must be at least equal to the number of passengers. Therefore, it is not possible to handle a part of the passengers via a player terminal and the rest via the FTW standard terminal, which does not have any limitations in this respect. If a pilot arrives with 101 passengers and finds the - cheaper - terminal of a player at the destination airport, whose capacity is 100 pax, he is out of luck and has to channel the whole pack through the FTW terminal
  
-Handling terminals are available with different capacities, the availability of which depends on the airport class. In order for it to be used, the capacity of the terminal must be at least equal to the number of passengers. Therefore it is not possible to handle some of the passengers via a player terminal and the rest via FTW's standard terminal, which has no limitations in this respect. So if a pilot comes along with 101 passengers and finds the - cheaper - terminal of a player with a capacity of 100 pax at the destination airport, he is unlucky and has to smuggle the whole pack through the FTW terminal. At present, handling terminals with the following capacities are available: 10, 25, 75, 100, 200, 350 and 600 passengers.  
  
 //**When a terminal is deleted, the corresponding routes and orders are also deleted, when orders are deleted we take recourse, this is currently 50%.**// //**When a terminal is deleted, the corresponding routes and orders are also deleted, when orders are deleted we take recourse, this is currently 50%.**//
en/handbuch_airlines/fbo-objekte.txt · Last modified: 2022/08/18 22:41 by gonzo