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en:handbuch_basics:arten_von_jobs [2021/06/05 14:13]
gonzo [Agent Jobs]
en:handbuch_basics:arten_von_jobs [2022/12/27 14:08] (current)
gonzo [charter orders]
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 ====== Types of Jobs ====== ====== Types of Jobs ======
-Currently, there are five types of jobs offered in Fly The World: Standard, Route, Charter Jobs, the Job Board, and Air Rescue Jobs.+Currently, there are six types of jobs offered in Fly The World: Standard, Route, Charter Jobs, the Job Board, Air Rescue Jobs and Missions. 
 + 
 +Standard jobs are generated for general aviation, while route jobs are intended to cover the spectrum between general aviation and regional airlines in airlines in FTW, ranging from two-seat Cessna to 50-70 seat regional jets. Charter jobs are for PPL and CPL class business aircraft. Agent jobs are for all aircraft and are designed to appeal to the freelancer.  
 + 
 +===== FTW-System Jobs / Standard-Jobs ===== 
 + 
 +FTW-System Jobs are intended to be flowing by General Aviation operators. Allowed aircraft are either light aircraft (PPL-A / CPL) or commercial general aviation / business jets (PPL-A / CPL / MPL). 
 +Business jets with MPL licenses are e.g. ACJ 320 or ACJ 320 neo. 
 + 
 +**FTW-System Jobs may not be flown with regular passenger, cargo or military aircraft with MPL or ATPL licenses, such as A320, B737, B747 or AN125. 
 +That rule can be overruled by announcements in the ftw-discord.** 
 + 
 + 
 + 
 +===== charter orders ===== 
 +** 
 +The charter jobs are currently deactivated, please use the agent instead.** 
 + 
 + 
 +<del>{{ :handbuch_basics:0331.png?direct&300|}} 
 +Pilots operating primarily in the general aviation sector find charter orders a particularly lucrative source of income. These orders are only available at airports where an aircraft with a maximum of 24 seats (including pilot) has been rented. These must be economy seats. If necessary, the configuration can be changed beforehand.  
 + 
 +Restrictions for charter orders: 
 + 
 +^aircraft type ^max. seats ^class airports ^minimum distance ^ 
 +|Passenger aircraft |12 |1 to 8 |approx. 50 nm | 
 +|Businessjet |24 |1 to 5 |400 nm | 
 + 
 +{{:handbuch_basics:0332.png?nolink|}}To see if a job is available, just click on the "Charter jobs" button (if activated) in the job planning. 
 + 
 +If you are a little lucky, you will most likely get a job offer. Otherwise, only a message will be issued. By the way, it is not possible to search various airports for charter jobs, because this button can be pressed by each user only once within 45 minutes.  
 + 
 +Also, do not mix charter jobs with other jobs, passengers pay a lot of money and expect exclusivity. 
 + 
 +Charter jobs expire 30 to 45 minutes after acceptance if you do not start the flight. 
 +</del> 
 +===== Agent Jobs ===== 
 +Agent jobs work similarly to charters, but they have fewer strings attached and are unlocked for ALL aircraft of ALL classes in FTW. 
 +You can get them in the job planning by clicking on the icon of the agent. 
 + 
 + 
 +Those are the most free ones and offer a job for EVERYONE with EVERY kind of airplane. 
 +Those joboffers are especially made for the kind of plane that you have rented. 
 + 
 +The agent will show you the payload of the main assignments in the list. 
 +You will see, that you will also get an extra position of cargo when you accept an offer, that is optional and is mainly meant to compensate for your fuel costs. 
 +If that makes your payload to high, just leave it behind, there is no fee for that. 
 + 
 +So how to get an Agent Offer: 
 + 
 +  * Rent the airplane that you want to fly (ftw-stock, user owned, your own, ... ) 
 +  * go to the assignment page of the airport, where the plane is located 
 +  * klick on the agent button  
 +  * an offer will be shown 
 +  * choose one 
 +  * head over to the terminal 
 +  * fill your tanks and fly 
 + 
 +  * Agent Button: {{:en:handbuch_basics:agent.jpg?nolink&200|}} 
 +  * Example of offers (A320 - there are 10 (!) pages of offers: {{:en:handbuch_basics:agentenangebot.jpg?nolink&600|}} 
 + 
 +Ranging from 40 Minutes to 8hours and between 60.000 and 900.000€ pure payment. 
 + 
 +Agentjobs expire 15 to 25 minutes after acceptance if you do not start the flight.
  
-Standard jobs are generated for general aviation, while route jobs are intended to cover the spectrum between general aviation and regional airlines, ranging from two-seat Cessna to 50-70 seat regional jets. Charter jobs are for PPL and CPL class business aircraft. Agent jobs are for all aircraft and are designed to appeal to the freelancer.  
  
 ===== Route jobs ===== ===== Route jobs =====
-In order for route jobs to be generated, a corresponding route must first be set by the player. In order to do this, the player must hire an FBO (Fixed Base Operator) at least at the starting airport. However, this chapter will only deal with the perspective of the pilot who wants to fly these jobs without immediately setting up his own network. In job planning, route jobs differ from standard jobs primarily by two characteristics. First, the standard logo "FTW jobin the very first column is replaced by the logo of the respective airline, and second, the last three columns (Bonus 1, Bonus 2 and Commission) contain values+In order for route jobs to be generated, a corresponding route must first be set by the player. In order to do this, check the route section under "airlines".
  
 So what exactly are these bonuses all about? They relate to the payment for the respective job and each represents a percentage value. Bonus 1 applies to all pilots, Bonus 2 is only granted additionally to pilots of the respective airline. So in the example shown above, the pilot receives 20 percent of 1,426 if he is not a member of the airline that generated the job. If he were a member, however, he would also be credited with the second bonus, bringing his share to 30 percent. To the freelancer, who is used to pocketing the full amount, this may sound like a rather paltry payment.  So what exactly are these bonuses all about? They relate to the payment for the respective job and each represents a percentage value. Bonus 1 applies to all pilots, Bonus 2 is only granted additionally to pilots of the respective airline. So in the example shown above, the pilot receives 20 percent of 1,426 if he is not a member of the airline that generated the job. If he were a member, however, he would also be credited with the second bonus, bringing his share to 30 percent. To the freelancer, who is used to pocketing the full amount, this may sound like a rather paltry payment. 
Line 45: Line 107:
  
  
-===== charter orders ===== 
-{{ :handbuch_basics:0331.png?direct&300|}} 
-Pilots operating primarily in the general aviation sector find charter orders a particularly lucrative source of income. These orders are only available at airports where an aircraft with a maximum of 24 seats (including pilot) has been rented. These must be economy seats. If necessary, the configuration can be changed beforehand.  
  
-Restrictions for charter orders: 
- 
-^aircraft type ^max. seats ^class airports ^minimum distance ^ 
-|Passenger aircraft |12 |1 to 8 |approx. 50 nm | 
-|Businessjet |24 |1 to 5 |400 nm | 
- 
-{{:handbuch_basics:0332.png?nolink|}}To see if a job is available, just click on the "Charter jobs" button (if activated) in the job planning. 
- 
-If you are a little lucky, you will most likely get a job offer. Otherwise, only a message will be issued. By the way, it is not possible to search various airports for charter jobs, because this button can be pressed by each user only once within 45 minutes.  
- 
-Also, do not mix charter jobs with other jobs, passengers pay a lot of money and expect exclusivity. 
- 
-Charter jobs expire 30 to 45 minutes after acceptance if you do not start the flight. 
- 
-===== Agent Jobs ===== 
-Agent jobs work similarly to charters, but they have fewer strings attached and are unlocked for ALL aircraft of ALL classes in FTW. 
-You can get them in the job planning by clicking on the icon of the red-haired agent. 
- 
-Those are the most free ones and offer a job for EVERYONE with EVERY kind of airplane. 
  
  
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 If you don't want to fly the job anymore or can't finish it, then remove the plane from the hangar and the jobs from the backlog. **Please tell the dispatcher** at least **Notice**, so he can put the job new in the job board! If you don't want to fly the job anymore or can't finish it, then remove the plane from the hangar and the jobs from the backlog. **Please tell the dispatcher** at least **Notice**, so he can put the job new in the job board!
 +
 +
 +===== air rescue =====
 +{{:handbuch_basics:0101.png?nolink&200 |}}
 +The "Air Rescue" can be found in the menu "Flight Operations".
 +
 +There you get a selection of simulated rescue stations. Initially, mainly the German rescue helicopters were simulated, but now it is tried to offer some different missions, which are mainly based on already existing payware scenery.
 +On the one hand this is bad, because the scenery has to (should) be bought, but on the other hand this is a nice way to fully enjoy the purchased scenery and to fly it again often.
 +Since both are offered, there should be something for everyone!
 +
 +==== Preparation - what do I need ====
 +First of all you should think about which helicopter you want to use (in Quatam River we have already rescued very successfully with STOL aircraft!) and you should have a good command of the aircraft before you dare the first rescue :-)
 +
 +Then you should have installed the linked scenery behind the corresponding rescue station.
 +You can probably do it without additional scenery, but it's much more fun with it and the missions might make more sense in the context of the additional scenery.
 +Sometimes there are already several sceneries to install, so read it carefully!
 +If something doesn't work -> ask!
 +
 +==== How does the FTW air rescue work ====
 +
 +-- There is also already a [[http://www.ftw-sim.de/forum/viewtopic.php?f=31&t=1594&p=7140&hilit=rescue#p7140|tutorial in the FTW forum]] about this! --
 +
 +Description of the menu bar of the air rescue (from left to right)
 +  - Cancel rescue mission
 +  - Refuel helicopter
 +  - Show location of rescue station (to position the helicopter before rescue starts)
 +  - Location of the rescue station, helicopter, accident site and hospital (you can update your position by closing and reopening the map)
 +  - Show ACARS flight information - this will give you your flight number for YAACARS
 +  - Load patients (happened automatically after about one minute at the right position)
 +  - Unload patients (happens after about one minute automatically at the right position)
 +  - Finalize flight (happens after about one minute also automatically at the right position)
 + 
 +Here is a short description of the procedure. Further down you will find a series of pictures to make it a bit more understandable ....
 +
 +  * Start air rescue and select a rescue station (by clicking on the small ambulance icon)
 +  * Now you wait for the mission - it usually does not appear immediately
 +  * you can now already refuel the helicopter and place the helicopter in the simulator at the right place (the position of the rescue station can be found on the map (the left (i) - with a click on the icon in the map, the coordinates are also displayed)
 +  * If now a mission is reported, the mission message appears below the menu bar
 +  * Now you should look at the map (right (i)) to see how to get to the location. You can enter the coordinates into the GPS or fly VFR to the accident site. The main thing is that you arrive!
 +  * Now you can prepare the helicopter for takeoff, refuel it, start the YAACARS and fly off.
 +  * On the mission map you can check your current position from time to time
 +  * Arrived at the scene you can land or hover about one minute above the accident site to pick up the patient - the status on the FTW page will then change to "Patient picked up - yes" (otherwise try to trigger this manually with the button in the bar)
 +  * Now it can go on to the hospital - there the patient is unloaded - the FTW status then changes to "Patient delivered - yes" (otherwise try to trigger this manually with the button in the bar)
 +  * Then it goes back to the operations center, where you can complete the flight at the rescue station after the flight has been completed with YAACARS.
 +  * A button "Complete rescue" will then appear to account for the entire rescue.
 +  * Now the next mission can be started ....
 +
  
en/handbuch_basics/arten_von_jobs.1622895227.txt.gz · Last modified: 2021/06/05 14:13 by gonzo